Prototyping is a research area focused on the development and testing of early-stage, low-fidelity versions of products or systems. Prototyping allows researchers to quickly explore ideas, test functionality, and gather feedback from users before investing time and resources into fully developing a final product. Prototypes can take many forms, such as physical models, digital simulations, or interactive mockups, and are often used in fields such as design, engineering, and human-computer interaction. By iteratively building and refining prototypes, researchers can identify and address potential issues or improvements early in the development process.